This is a Super Mario Bros. clone with six levels, written in Turbo
Pacal. I wrote this game to practice VGA programming. My goal was to
create a PC game with parallax scrolling layers, that would run smoothly
on my 486 computer (25 MHz). I didn't plan to release this Mario game,
instead use the engine to make other (more original) games.
However, an old beta version of this Mario game (with only four levels,
unfinished) somehow ended up being spread around. I was quite surprised
to find someone selling disks with my Mario clone (well, at least the
screen shot was unmistakably from my game) at a computer fair
years later! Of course I bought a disk to see what was on it.
It turned out to be a modified version of my game. In fact someone
had actually changed it into shareware, modified the executable, added
documentation and even a registration form, asking $15!
This hacked beta version (with no exit in the fourth level)
spread all over the world. In fact, you are still likely to find it
on shareware CD-ROMS and on several websites.
Eventually, I decided to release my version with the complete source
Eventhough this is a DOS game from 1994, many people still enjoy
playing it. I recently found a picture of Tiger Woods playing my Mario
game during an interview on television: Tiger
Woods playing Mario.
At this site you can download the game
and the complete source code, on which
a few of my other games were based.